So, here's the promised wireframe. I looked up a few different methods of creating wireframe, some are taken from www.3dbuzz.com from those helpful peeps, other methods are from www.highend3d.com.
I ended up using one from 3D Buzz, rendering with Maya Vector and changed so that that quads are rendered instead of tris. There's an option called 'Edge Style' that I set as 'Outline', and underneath that was checkboxes, 'Edge Detail' and 'Outlines at intersections' that I checked and used a degree/angle of 45. Ah also, the edge thickness is 0.5 and changed the color to blue of course.
For future references if you want to know how to create wireframe in Maya now you know one way to do it :) I used Maya 2008.