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Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Monday, November 16, 2009

Dielectric and Caustics render.




I was playing and studying the dielectric material and caustics within Maya. Added some particles and a few fields. However, I totally forgot to map the displacement for the bubbles so they are static, when I realized I had forgotten it I was already too far in the rendering process. Basically what it would have done is the bubbles would change the shape a bit when going upwards.

Also, I didn't render from start to finish in one go. I stopped and rendered the next day, and too late I realized the bubbles actually changes places a bit. The rendering took several days for 400 frames, too long for me to redo and fix that. But it's something I'll keep in mind for the next time.

I basically forgot to bake out the particle animation which is why they changed places. A blunder I know. >.<

Monday, October 12, 2009

Project Eto.101 - Pre-viz 01

I just wanted to put this up here just because. This clip here is a early pre-viz for the project codenamed Eto.101. It shows scene 4 at sequence 1. There's not much to actually see here but if actually care to understand a bit then you could check the storyboards I have posted here (it's part 3) this clip is about.

Anyway, there's really not much else to tell. I'm on another project right now so I don't have much time for eto.101 but as soon as I'm finished with that I plan to more seriously work on that.

Sunday, February 10, 2008

Blog changed.

So, now I have come to a small conclusion that I miight start posting more on this blog.
I'm thinking that if I have a blog specific to some subject that I perhaps will spend some time to post in, and the subject is 3D/CG. For you who do not know what CG is, it's 'Computer Graphics', with other words, anything from 2D, 3D, digital concept art, movies and yada yada. Mostly when someone mentions CG they think of 3D animated movies such as Ice Age, Hoodwinked, Toy Story, Shrek etc. but that however is not the only thing CG stands for, just a heads up.

Also, along with the 3D/CG blog I most likely will have anything that involves that, meaning, pre and post production too. So, without further addo, I now introduce my newly refreshed blog. And soon enough I will start posting any projects that I'm working on and any relevant/irrelevant information and chant I have.

Look forward to it!