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Showing posts with label textures. Show all posts
Showing posts with label textures. Show all posts

Wednesday, June 17, 2009

My first texture pack.





As the title says, I am now releasing my first texture pack. There's not that many textures, 51 files with normal maps included, so around 30 textures (not all textures have normal maps).
The license is GPL so it's all free, use them however you see fit.

I give just a few examples of what textures are inside. The other textures I have released earlier are also included so not all are super new. Also, they might not be the best supreme quality textures but at least it's something, and it's free, so enjoy!

Link: www.kurotorobert.com/ai/freeStuff/ai_Texture_Pack_01.rar

Cheers!

Saturday, May 30, 2009

Two more textures.






Here's two more textures, I am providing normal maps as well but keep in mind that I have transparency (alpha) on the SewerLid texture and that certain applications might not support normal map alpha. If that's the case gimme a note and I can export them to .bmp or some other format if you need it.

Cheers!

License: GPL

Friday, November 14, 2008

More textures






That's right. Even more textures, these are a set. Btw, you can use them anyway you like, for commercial work, personal or even in GPL game or whatever. Consider these textures I make here as GPL. If they weren't GPL i wouldn't post such rather high resolution :P
I have these available as 2048x2048 as well. :)

Textures










That's right. I'm posting some textures that I made. These are 1024x1024 including normal maps of course. It's good to have textures as you never know when you'll need them.

EDIT: I changed the normal map, the one with circles. I saw it was incorrect and so I fixed it so that the normal map really defines what's in the texture.

Thursday, August 7, 2008

One final




This time I upload a final version of this which is a total clean without blood. Enjoy

A few variants.





Just made two more variants of the checkered bloody texture. One which less blood and one with even more less. If for some instance one would want to add these together somehow.

Starting to learn MapZone




Hi, a friend of mine showed me a program a couple of months ago which is called MapZone where you can create your own textures. This is a very good thing for me as I need to create my own for my 3D work but I never actually took time to learn it (didn't need any textures). But today I sat down and started to play around with the program and I see that it has lots of potential.
It is a procedural workflow, meaning you can go back in "time"/history and change things to get other results (the 3D application Houdini 9 also has a procedural workflow). This kind of workflow is very powerful.

Today I just learned the program and made a texture from a tutorial. Not much to show really as it is from a tutorial, but I wanted to do that anyway.
But the best thing is that MapZone is free too. That's some awesome stuff right there.
Well now, I'm gonna go back to eating my Ramen and chill while looking at some video tutorials where they create other textures from scratch.

PS. I'll give you these textures if you want to use them, they are not super high quality but if you can use them for anything that's great. I don't need any credit either as this was from a tutorial, I don't consider stuff like that genuine. Plus, I don't even know if I did everything correctly as the tutorial got a bit sketchy at the end.
I'll add a normal map too.