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Showing posts with label death stop. Show all posts
Showing posts with label death stop. Show all posts

Saturday, December 5, 2009

My entry for contest!



So, I think I'm finished, there's really nothing else I wanna do with it, more than of course adding more zombies, limbs, heads and stuff, but I unfortunately don't have time for that. This will be the entry I'll be submitting for the contest.
Now let's hope I win. ^_^

Thursday, December 3, 2009

Preliminary shot!



Ok, so I have a preliminary shot of the overall scene and the finished image. I'll post it up for critique and see what and if people say anything.

Zombie texture.



This is what I have so far. Don't know what else to do. I am going back and fourth if he should be grayish like now or actually having skin color. Both look good and have their own distinct look. However, I'm leaning more towards gray is it's more 'spooky' that way. -_^

This is how he looks with color:

Tuesday, December 1, 2009

Zombie sculpt finished!



Here's the final result of the zombie sculpt. Now on to texturing this fella.

Monday, November 30, 2009

Arms added.



Ok, so the arms are finished and now only the feet are left. I'm not going to sculpt the legs as he will have pants on him. Maybe I just make something real quick like bumps and a bit damage in cause the pants will be torn, which I think I'll do.

Saturday, November 28, 2009

Zombie body.



Here's the body for the zombie, I don't know what to do about the seems yet but I have a few ideas.

Friday, November 27, 2009

Started zombie sculpt.



EDIT: I may be finished with the sculpt, I dunno. I'll take a break and see if there's something more that needs to be done.



This is how far I've come with the zombie sculpt so far. Just keeping on chugging on. I plan on more damages areas, just haven't figured out how to do them yet.

Thursday, November 26, 2009

Set texturing complete!



By this point I think the entire set is completely textured, that is of course unless I find something that's wrong, get suggestions or I just add stuff and change my mind about something.
This is the last update for today though. Now I'm gonna eat chips and watch some entertainment!

Cheers!

Shed texturing complete.



I think I'm pretty much finished with the textures for the shed. I'm using 4 different tree textures which I took to Photoshop and color corrected so they have similar color, with the exception of the bigger support pieces.
Next will be finishing up the entire scene with textures then on to creating a zombie character.

Contest progress.



The UV unwrapping is a bit tedious, not at all difficult thanks to UVLayout (thank god for that application) but not so much fun.
Anyway, just posting a update on the process and potential wood texture. I will of course have more than just this one but just to give an example.



EDIT: Ok, the unwrapping is complete for the shed (finally, that was ... not fun. -_^). Now to the actual texturing of the boards.
Instead of creating a new post I'll just update this one with a new image.

Monday, November 23, 2009

Zombie contest: Modeling finished!



Ok, I think I'm done with the modeling now. Time to jump into texturing and unwrapping.
Now I'm gonna go to bed!

Good night!

Entered a contest!



Over at 3D Buzz there's a unofficial contest just for fun which I entered just to practice my skills with a deadline. I kinda need to see how I perform under pressure, so I thought this would be a nice challenge. It started the 17th November and the due date is 7th December, I joined today. So I did lose 6 days but there's still a lot of time left, about 2 weeks.

This is what I've made today. I think I might finish all the modeling today, what's missing are some debris on the ground. Other than that there's a character I will work on, a zombie and maybe some severed heads and such.