I joined a team to do some environment work for a game. But I also need to practice my texturing skills. For this particular project the “cartoon” style is going to be preeminent so this is what I’ve been practicing. Creating cartoony metal is quite hard, it more often than not starts to look more to the realistic side. So that’s what I’m gonna be practicing for a while.
Here’s at least some of the first two pieces I did, a wall and a barrel.