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Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Sunday, September 7, 2008

Head and ear



I've started working on the head model again. I've been studying how to model ears as this is the first ear I've ever done. I've also re-made the mouth entirely, I actually messed it up before. I think if I get good critiques on this head topology wise and whatnot I will take it in ZBrush for the final touches. Reshape the head a bit and give it more character.

Monday, February 25, 2008

More stuff

So, I was bored like hell today so I made some more models, then I looked at "roflcats" and this and that. Here's at least what I made, two very simple objects, a shelf and a picture frame. And yes, that is me on the picture frame.

Sunday, February 24, 2008

The mirror

So, I did finish the mirror today, just forgot to upload the pics so I'll do it now. I'm also in the process of creating wireframe shots, unfortunately it's not just point and click in Maya and it magically creates a wireframe shader, I do hope they can implement something like that in the future. But but, here's the mirror:



Wednesday, February 20, 2008

A short break

I'm writing here just to say that I will be taking a short break in the 3D modeling for a little while, the reason is that I've got other things that needs to be taken care of which has a higher priority (has to so with my company). I haven't been able to work on the head model for two days and possible a couple of more days will have to go by before I can dig in on it again.
But trust me, I try to finish the other tasks as quickly as possible just to return to the awesome world of 3D.

I've also registered to 3D Buzz's (www.3dbuzz.com) amazing MasteringMaya - Advanced Digital Production class and now I hope that my registration will get accepted before they close the registration process. Let's cross my fingers, been saving up for this class for quite some time, would be ironic not to get enrolled in it at the end.

Anyway, this was just a quick notice just to let you guys know what's goes on.
Later.

Friday, February 15, 2008

Male model

Okey.
So now I have a little time to post some pictures of my male model. He doesn't have a head yet as I'm still working on it. Actually trying to find good enough references for the look I'm going for, not going too well with that right now.

These pictures are now the newest ones. After I took these shots and looked at them myself I noticed some errors, like the shin muscles, the back crease of his lower spine, some thigh mispronounciation and a few other. The reason why I didn't notice them before is cause I rendered with a physical sun (I think, there was some mixup) and when I saw how the shadows fell on to the model, that's when I noticed them.

I've fixed these things and been too lazy to do other renders, I'll be posting later once I have the head in I suppose.

Anyway, without further addo...





Monday, February 11, 2008

Preparations, preparations.

So, I do have some stuff I will soon post here but I need to prepare a bit, like the model, the setup etc. I'm also learning ZBrush now to sculpt and add the final touches to the model, however, Maya won't let me export to an .obj that isn't corrupt.
For you who do not know, if you want to export a model and later import it into ZBrush you need on of three kinds of files, .obj, .dxf or .ztl. Any major 3D program should be able to export to either .obj or .dxf, however Maya corrupts the file formats and when I import them into ZBrush I get an error or the model won't load at all.

So now I will have to debug the thing and maybe look up another .obj exporter, as I doubt ZBrush is at fault here.

Anyway, other than that, I'm making a human male model. He doesn't have a head right now and I want to create it before importing into ZBrush, thus why I'm learning ZBrush beforehand so that I know what to do once the model is finished.
And as I said, later I will post images, whether it is today, tomorrow or a bit later, they soon will be here. Now I have some work to do :)

Cheers.