Just wanted to post this placehold/bump etc, for a reason. Anyway, I have started the head and hopefully I'll get some pics up in a few days, if I'm lucky I will be near finish today or tomorrow, depends on how much time I spend today modeling.
I'm quite hungry.
This is my 3D blog where I take up anything from my work that involves 3D or the process around 3D, meaning post and pre-production, texturing, animation, special effects etc. Hope you enjoy it.
Showing posts with label seijiro. Show all posts
Showing posts with label seijiro. Show all posts
Friday, February 15, 2008
Male model
Okey.
So now I have a little time to post some pictures of my male model. He doesn't have a head yet as I'm still working on it. Actually trying to find good enough references for the look I'm going for, not going too well with that right now.
These pictures are now the newest ones. After I took these shots and looked at them myself I noticed some errors, like the shin muscles, the back crease of his lower spine, some thigh mispronounciation and a few other. The reason why I didn't notice them before is cause I rendered with a physical sun (I think, there was some mixup) and when I saw how the shadows fell on to the model, that's when I noticed them.
I've fixed these things and been too lazy to do other renders, I'll be posting later once I have the head in I suppose.
Anyway, without further addo...



So now I have a little time to post some pictures of my male model. He doesn't have a head yet as I'm still working on it. Actually trying to find good enough references for the look I'm going for, not going too well with that right now.
These pictures are now the newest ones. After I took these shots and looked at them myself I noticed some errors, like the shin muscles, the back crease of his lower spine, some thigh mispronounciation and a few other. The reason why I didn't notice them before is cause I rendered with a physical sun (I think, there was some mixup) and when I saw how the shadows fell on to the model, that's when I noticed them.
I've fixed these things and been too lazy to do other renders, I'll be posting later once I have the head in I suppose.
Anyway, without further addo...



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