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Showing posts with label store. Show all posts
Showing posts with label store. Show all posts

Monday, February 25, 2008

The mirror - Wireframe

So, here's the promised wireframe. I looked up a few different methods of creating wireframe, some are taken from www.3dbuzz.com from those helpful peeps, other methods are from www.highend3d.com.
I ended up using one from 3D Buzz, rendering with Maya Vector and changed so that that quads are rendered instead of tris. There's an option called 'Edge Style' that I set as 'Outline', and underneath that was checkboxes, 'Edge Detail' and 'Outlines at intersections' that I checked and used a degree/angle of 45. Ah also, the edge thickness is 0.5 and changed the color to blue of course.
For future references if you want to know how to create wireframe in Maya now you know one way to do it :) I used Maya 2008.

Sunday, February 24, 2008

The mirror

So, I did finish the mirror today, just forgot to upload the pics so I'll do it now. I'm also in the process of creating wireframe shots, unfortunately it's not just point and click in Maya and it magically creates a wireframe shader, I do hope they can implement something like that in the future. But but, here's the mirror: