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Showing posts with label mirror. Show all posts
Showing posts with label mirror. Show all posts

Monday, February 25, 2008

The mirror - Wireframe

So, here's the promised wireframe. I looked up a few different methods of creating wireframe, some are taken from www.3dbuzz.com from those helpful peeps, other methods are from www.highend3d.com.
I ended up using one from 3D Buzz, rendering with Maya Vector and changed so that that quads are rendered instead of tris. There's an option called 'Edge Style' that I set as 'Outline', and underneath that was checkboxes, 'Edge Detail' and 'Outlines at intersections' that I checked and used a degree/angle of 45. Ah also, the edge thickness is 0.5 and changed the color to blue of course.
For future references if you want to know how to create wireframe in Maya now you know one way to do it :) I used Maya 2008.

Sunday, February 24, 2008

The mirror

So, I did finish the mirror today, just forgot to upload the pics so I'll do it now. I'm also in the process of creating wireframe shots, unfortunately it's not just point and click in Maya and it magically creates a wireframe shader, I do hope they can implement something like that in the future. But but, here's the mirror:



Saturday, February 23, 2008

Company projects

Hi there. So, I have resumed my 3D modeling a bit, however it's not on the head or that character shown below. I am in the midst of starting up my company now together with my partner so I need to do company projects to make money.
And unfortunately the character below is a hobby project I do on my sparetime. However, the things I'm working are now are furniture models that will be up for sale once they're finished and the company is officially up and running, to be specific it's a mirror that I'm doing now. It will be higher poly as this is more of a "modern/rich folk" mirror :D
Right now it's almost halfway done, without the exceptions of textures and materials (those will be included with the model once purchased).
All models that I do and are for sale will be displaced on the company site (www.origionstudios.com) and also on other sites like turbosquid.com.

It's because of my company that I haven't been able to model much lately because of all the paperwork and other things I needed to take care of.
Anyway, when I've worked a bit more on this mirror model I will post images for you peeps to see. The modeling will be done today, but the texturing might take a bit longer as I need to prepare some good ones.

That's what's up. :)